--❓GAME ABOUT❓--

CHEKKEN is a fast-paced rooster fighting game . Players control roosters that jump to gain advantage, dash downward to deliver powerful attacks, and evade danger by crouching at the right moment.

The game offers a single-player mode against AI opponents and a two-player versus mode , the first player to secure three wins is declared the champion.


--‼️THIS GAME IS FOR SALE‼️--

if you are interested in owning this game IP (100%), you can reach me in Discord.
( finished version / future plans)

  • 13 characters total
  • rage meter that activates special skill
  • 3rd button to activate special skill (CROW)
  • 7 different arena
  • better visual
  • better audio
  • better controls
  • my company logo removed (100% ownership)

--🎮CONTROLS🎮--

KEYSFUNCTIONS
PLAYER 1
LEFT & RIGHT
DOWN 
UP 

X
MOVEMENT
CROUCH
CROW
JUMP
ATTACK (while on air)
PLAYER 2
A & D
S
W
K
L
MOVEMENT
CROUCH
CROW
JUMP
ATTACK (while on air)
GAMEPAD
LEFT JOYSTICK
LEFT JOYSTICK DOWN
LEFT JOYSTICK UP
A
B
MOVEMENT
CROUCH
CROW
JUMP
ATTACK (while on air)

--📜BUSINESS🖋️--

I am open for game making commission mainly 2d pixel art game!.
kindly reach me on my Discord.

Updated 21 days ago
Published 23 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorCedric Quilal-lan
GenreFighting, Action
Made withConstruct
Tags2D, Arcade, Construct 2, Local Co-Op, Multiplayer, Pixel Art, Singleplayer, Versus

Comments

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(+1)

I effin' LOVED the presentation. Sounds as well, vibes, background. The spritework is very solid as well. Programming seems to be very solid as well! Love the game's page and banner, I think that's my favourite part.

Gameplay was a bit weird for me, but its original nonetheless.

This game also even has TWO MODES! AI and VS another player, that really impressed me as well! ♥

(+1)

amazing presentation, animation, vibes. the gameplay was fun too but not immediately obvious to me. once i figured out the jump-attack combo it clicked though. great work!

Thanks a lot! glad you enjoyed it :)

(+1)

I'm probably bad at this, but I can't win a single round. The visuals and sounds are great though!

thanks for playing!, a simple tip it that you should find your place first before dashing, you can step backwards so you can anticipate opponents actions.

(+1)

Fun parody fighter! I would recommend making sure there's a "FIGHT" or equivalent starting shout each round to let the player know the moment they can control their character at the start of each round since having the first move is more important in a fighter like this.

(+1)

Thanks a lot! I was thinking to adding it early on but I thought it was a visual clutter. I guess not, thanks for the feedback! much appreciated 🫡